Draw stone in a greenhouse to channel water to hungry plants. Once a plant is fully watered all stone is set in stone and cannot be removed. Every path you draw becomes a permanent obstacle for the next stage. You aren't just solving a puzzle; you’re navigating the physical clutter of your own past decisions. It’s simple, tactile, and unforgiving.

Published 13 days ago
StatusReleased
PlatformsHTML5
Authoradgato
GenrePuzzle
Made withUnity

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